Leader Board

The Game is FULL of Player Vs. Player Action! There are many different ways to fight your enemies, and lots of rewards for doing so! A system that is unique, is the Vengeance system!

@ # NAME KILL TITLE GUILD
Rik0 [RANGER] 495 [Cyclops] RohanPH
xDavis [RANGER] 230 Dread Misery Revolution
RaTBu [RANGER] 129 Dread Misery Simplicity
SemperFi [RANGER] 107 Dread Misery
Antipatika [AVENGER] 106 Sightseer Exodus
Wanda [RANGER] 102 Dread Misery WonderPets
Jacobs [RANGER] 84 [Cyclops]
Twitch [RANGER] 82 Sightseer
MisisSwabe [AVENGER] 77 Dread Misery Lakad Matatag
KitKAAt [RANGER] 53
CREED [RANGER] 51 Clandestine Quiver Revolution
Vayne [RANGER] 48 Sightseer
Fuzzy [RANGER] 45 Dread Misery Lakad Matatag
ElGranada2 [AVENGER] 45
ElGranada3 [AVENGER] 44
Kheso025 [RANGER] 43
Arricka [TEMPLAR] 42 [Witch Hunter] RohanPH
GWxRaiguru [RANGER] 39
CornGrits [RANGER] 38 [Cyclops] Lakad Matatag
ElGranada1 [AVENGER] 36

Each character is allotted one PVP opportunity for every 3 hours of playtime.

  • Available number of kills begins at 10 with 1 point deducted upon each PVP victory.
  • Kill counts less than 10, with the last PVP as the basis, rises by 1 count for every 1 hour of playtime.
  • Keep track of your 3-hour PVP session with the timer at the bottom of the Hit list interface. The timer will be reset with the start of a PVP session.
  • If all 10 allotted counts are depleted, your character is indicated as a Murderer, and you cannot engage in PK or PVP for 10 hours of playtime to revert to normal mode.
  • Immediately preceding becoming a Murderer, by employing Repent, double-speed count recovery is provided to Humans via the Cathedral Keeper and other races via Town Head Guards (to be implemented).
  • Upon becoming a Murderer, character name will turn red and your character will be subjected to attacks from other players and guard NPCs stationed at town gates.
  • Murderers can be attacked without incurring a deduction in the available kill count.

Member Login

Forgot password